翻訳と辞書
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・ Vicious and Delicious
・ Vicious Circle
・ Vicious Circle (2008 film)
・ Vicious Circle (comics)
・ Vicious Circle (L.A. Guns album)
・ Vicious Circle (novel)
・ Vicious circle principle
・ Vicious Cycle
・ Vicious Cycle (album)
・ Vicious Cycle Software
・ Vicious Cycle Tour
・ Vicious Delicious
・ Vicious Delite
・ Vicious Delite (album)
・ Vicious Delite (EP)
Vicious Engine
・ Vicious intromission
・ Vicious Lawless Association Disestablishment Act 2013
・ Vicious Lies and Dangerous Rumors
・ Vicious Pink
・ Vicious Rumors
・ Vicious Rumors (Timex Social Club album)
・ Vicious Rumors (Vicious Rumors album)
・ Vicious Vinyl
・ Vicious White Kids
・ Viciria
・ Vicissitude
・ Vicissitudes
・ Vicién
・ Vick


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Vicious Engine : ウィキペディア英語版
Vicious Engine

The Vicious Engine is a game engine offering functionality for rendering, sound, networking, physics, game play scripting, and lighting. It is developed by Vicious Cycle Software, and was first released in January 2005.
== Overview ==
The Vicious Engine is a fully featured, standalone development platform. No additional third party libraries are required, and all source code is included. It supports Nintendo GameCube, Wii, WiiWare, Xbox, Xbox 360, Xbox Live Arcade, PlayStation 2, PlayStation Portable, PlayStation Network, and Microsoft Windows.
Vicious Engine 2 (sometimes stylized as Ve2) has been optimized for eighth-generation consoles and high-end PCs. It was released on March 25, 2009 at the Game Developers Conference. It features improvements for next-generation console, especially the Xbox 360 and PlayStation 3. D3P and Vicious Cycle Software's ''Eat Lead: The Return of Matt Hazard'' is the first retail title to use the new technology. In addition to the previous platforms, it also supports PlayStation 3.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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